A VIDEO

missturdle:

On the importance of Magical Girl Heroines & Weaponized Femininity: 

Let me start by saying that officially speaking, Sailor Moon is older than I am. I started watching while living in Singapore while I was four, so I definitely came in around the end of Sailor Moon R and watched Sailor Moon S despite the fact that it was played in Japanese with Chinese subtitles. When I moved back to the States, Sailor Moon started being released and aired in sub and dub form and being young and happy to actually hear a language I understood with a show I already liked, I watched the dubs. They’re not the shining star of any animated dub, but I went back several times as I got older, and rewatched the series, in dubs, in subs, all 200 episodes. I changed my self-identified scout, I understood what got cut out of the show, what was censored, I went back and relived my crush on Tuxedo Mask again…and again. In terms of “formative  media” Sailor Moon is probably near the top of the list. I still have the sticker book I had when I was 5/6 that has a page dedicated to these magical girls, and they’ve been with me a lot longer than almost anything else, including Harry Potter, Avatar: the Last Airbender, and most other narratives, superhero, fantasy, or otherwise. 

When I got the chance last year, I showed one of my girl cousins (who was twelve) the first episode of Sailor Moon. She came back to me about a week or so later and was maybe thirty episodes into the series, bursting with excitement over everything and every one. 

I stopped to think about how much that meant to me. Then I thought a little harder. One of my best friends gave me an opportunity to cosplay as Sailor Scouts, and I leapt at the chance. I accidentally stumbled across the newer series Puella Magi Madoka Magica, and marathoned all twelve episodes. Then I made my best friend watch it.

Why does Mahou Shoujo stick with us? The show I loved when I was six is something I love when I’m twenty, and something my cousin who is a tween also loves. For that matter, Puella Magi is, essentially, an update of the classic Magical Girl story, with some genre subversions thrown in. What makes magical girls so important? 

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Call yourself a storyteller?
Not sure why movies, TV and other media should include stuff from a woman’s perspective? 
Want to find out why so many people WANT to see more work told from the perspective of the heroine (who also may be a WOC or a QWOC)?

READ THIS. Seriously. This says in such an eloquent way why I’m so passionate about telling stories from the heroine perspective. This isn’t just about magical girls, this isn’t just about weaponized ass kicking girls - this is about telling a story from a woman’s point of view and how powerful our stories really can be.

missturdle thank you so so so SO much for writing this. Buying a printer and sticking this to the wall of our story room! 


Reblogged from T. R. Wexler
A VIDEO

Our lives, our cultures, are composed of many overlapping stories. Novelist Chimamanda Adichie tells the story of how she found her authentic cultural voice — and warns that if we hear only a single story about another person or country, we risk a critical misunderstanding.

A TEXT POST

To Everyone Wondering Why Rise of the Guardians Isn’t Doing Well at the Box Office

(Making this it’s own post so people can actually find it)

I really understand the love for this film, I REALLY do because I loved it too…up until I saw it. 


The film is absolutely visually stunning, well directed and well shot. Every artist that worked on this film from a visual standpoint did an absolutely fucking FANTASTIC job.

However, where the film looses it’s audience is with it’s story, which is a disgrace with all the amazing work that went into it elsewhere. While it has a LOT of promise in the beginning, the film trips up and lands on it’s face by the end. It spends more time on action sequences than actual character development.

A major element of good story telling is change. This theory says that a character should go from one state of mind/experience to another. They can even start out one way, go through a change in emotional/physical state, and still come back to roughly the same place again…only they’re changed in some major way that totally differs from the beginning. For example: A character is unaccepted -> the character goes through an experience that makes them suddenly accepted -> they realize the acceptance comes at a price they can’t pay/keep up -> the character returns to their original state wiser for the experience. Another theory expands on the idea, by saying that change itself is based on what the character learns from their experience and how that knowledge alters their perception of their world.

So, getting back to Guardians: Aside from Jack, no one changes by the end of the film. No one. At all. Every character starts at one place and ends up at pretty much the exact same place with no difference in their world view.


- North is still his jolly Russian self.

- Tooth is still cute and really into flossing.

- Bunny is still…well, Bunny (though I will concede that he grows from begrudgingly tolerating Jack to accepting him).

- Pitch is still desperate to be recognized.

- The kids still believe. 

- The Man in the Moon is still an omnipotent-catalyst-enigma that’s never explained.

The film is beautiful, but pretty pictures and cool action sequences don’t get butts in seats, especially on subjects audiences feel tired of or already know so much about that they have no interest in seeing a film based on the idea (“Oh look, another holiday movie where childhood/Christmas/______ holiday is threatened and must be saved.”). It’s tired. People are sick of these films, and while RotG did it’s very best to reinterpret the tried and true ‘holiday movie’ it didn’t work because ultimately many audiences aren’t seeing it as anything other than the standard holiday you-gotta-believe storyline, and they’re right.

The world is beautiful and expansive. The visuals and design on all fronts are stunning. The character design well thought out and wonderfully executed. The artists, actors, musicians and directors at Dreamworks are beyond capable and I cannot sing their praises enough! Seriously, I bought the art book because I admired and was inspired by the design so much. They really know how to do their jobs and they do those jobs so well!

The art isn’t the problem. The editing isn’t the problem. The directing, acting, music and camera work are not the problem. The STORY is the problem. Dreamworks has had this problem for a long time. They put so much effort into the artwork that they tend to not focus on the story. Instead they do their best to make up for bad story with pop culture jokes and gags. An exception to this is How to Train Your Dragon. Not a single pop culture joke, the stakes matter to the viewer, the characters have more depth than the standard Dreamworks film, and the writing is well really constructed.

So why would something as (arguably) bad as Madagascar 3 wipe the floor with Rise of the Guardians? 

When looking at Madagascar 3, we have to take into account when it was actually released. In the US that was June 8th, the start of summer vacation for many kids. At that point, it was the only childrens animated film in theaters in the US. There wasn’t anything else to take a kid to at the beginning of the summer (unless they were really into the idea of Mirror,Mirror - which based on it’s Box Office figures is a big ‘lol no’). Madagascar 3 didn’t do well because it was a good movie. It did well because people knew what they were getting. Parents knew it was going to be moderately tolerable and would entertain the kids for 93 minutes. It was established. It was safe. Above all, it was the only option. Again: Madagascar 3 didn’t do well because it was a good movie, it did well because it was an established franchise that was released when there was no competition and the idea behind it is still (arguably) fresh in comparison to tired holiday-folklore focused films.

Rise of the Guardians was released this past weekend. Meanwhile Wreck-It Ralph is still holding its own in the top 10 (currently at #6) Box Office list three weeks after its release.

Why would Wreck-It Ralph continue to succeed while RotG is not? One could chock it up to pandering to gamers with established characters, but aren’t the Easter Bunny, Tooth Fairy, Santa, Sandman and Jack Frost all well established characters with much longer history and appeal than video games collectively? One could chock it up to the fact it’s Disney, and people trust Disney. For that I have no argument, audiences are pretty biased to Disney. One could also say perhaps it’s because Wreck-It Ralph tapped into a colorful and captivating idea, but Guardians has done that beautifully themselves. Could it be advertising? Probably not considering both companies put their production house funded marketing teams into full gear.

So what’s it all come down to? Why has Wreck-It Ralph done so much better even though it (arguably) isn’t as visually captivating as Guardians nor does it (arguably) have as interesting an idea? 

Say it with me kids: STORY!

All the main characters within Wreck-It Ralph change in the end. All of them. Every one. 

- Ralph makes peace with his place in the world by coming to terms with his place in it and making friends.

- Calhoun moves on from her “most tragic back story ever” to find happiness with Felix.

- Venellope confirms her place as a racer and discovers her true role within SugarRush.

- Felix actually realizes how screwed he is without Ralph around and stops treating Ralph like a passive dick.

- The Nicelanders stop being assholes and treat Ralph like he’s a person rather than a one dimensional villain with no place other than that role.

- Turbo is discovered, looses his place within the game he’s infiltrated and ultimately becomes the source of his own undoing. 

Wreck-It Ralph also has story points and character relations that mean actually mean something, which ultimately moves people. When Ralph crushes Vanellopes car that scene is brutal. It’s hard to watch. It grips people because the idea of loosing something precious is a universal fear and experience. That’s what makes the scene so powerful - anyone can put themselves in Vanellopes place and watch Ralph destroy their dream and it fucking HURTS. That makes an audience feel deep empathy for a character. That’s emotional connection. That’s gripping. That’s the power of good story telling. Guardian’s doesn’t have that.

Rise of the Guardians isn’t failing because audiences would rather see crappy franchise movies. It’s failing because it’s an idea that’s been done to death with a mediocre story and it’s release didn’t mesh with all the other HUGE films coming to theaters at the same time.

Ultimately Rise of the Guardians is a holy shit this is beyond gorgeous film, but it may as well be an expensive pretty box that contains a cheap plastic toy. It’s all packaging and no content.

A VIDEO

bankuei:

kernels:

A visual representation of Legend of Korra’s biggest problems.

Time to quote myself:

Asian Culture, Fantasy Steampunk, Social Issues, Women Protagonists.  Long ago, there was a series where all four lived in harmony.  Then everything changed when the white male writers attacked.  Only the Avatar series, master of a decent show about non-white people, could stop them, but when the fandom needed it the most, it vanished.  4 years past and I’ve seen the new Avatar, a WOC named Korra.  And although her concept is great, the writers have a lot to learn before she can do more than Faintbend.  But I believe Korra could have been a great show…

ALL OF THIS.

Reblogged from Southside Remittances
A TEXT POST

How You Can Have a Bunch of Great Ideas but Still Fuck Up Real Bad: A Korra Essay

chirart:

Hahahaha ever since Saturday the Korra finale seems to make me angrier and angrier. As a storyteller and as a fan of solid storytelling, it is an atrocious mess! I stand by the creators are amazing directors, amazing concept artists, amazing producers, but wow are they terrible writers. They have absolutely no understanding of dramatic convention, and so the first season of The Legend of Korra suffered greatly from terrible execution, and the core ideas were so good it should’ve been a gamechanger. It should’ve been the most brilliant thing on television and instead we were given a 12-week narrative case of blue balls.

Disclaimer: if you enjoyed/love/fanatic about Korra, by all means continue to do so! I enjoyed a lot about Korra. In fact that is why I am so frustrated. But that aside, this is meant as a critique and a dissection and as such you can take it or you can leave it. Nothing I have to say will change the show, nor will anything I have to say will have any effect on what season 2 will bring. Mostly I have been ranting about it to everyone on a daily basis since Saturday and this is my way to finally just. get. it. all. out. So this is me shouting into the ether for my own cathartic glee.

Cool? Cool.

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And here folks we have a breakdown of story as an artform. There are rules of storytelling and if you’re going to break them you need to KNOW them first. This is why I have a problem with Korra as a story, because while it’s got a LOT of wonderful characters and set up once that second act comes into play you’ve got problems (which is actually quite common and something a lot of writers really have to struggle through). 

I really hope that Mike and Bryan will seriously think about bringing more writers in on Book 2 and any following series, because frankly they could use it. 

Reblogged from something entertaining
A TEXT POST

I love Legend of Korra, but Bryke, I gotta say the dialogue is KILLING me.

I keep cringing, because so much of it is obvious or totally unnecessary, and then I remember it’s a kids show and they have to drive the point home because they think kids won’t get it and then I make myself sad.

Animated drama/thriller/action shows geared towards older audiences is a market that SERIOUSLY NEEDS TO BE FILLED, because this shit is frustrating. 

BUT OMG GENERAL IROH. I ALMOST CRIED.

A QUOTE

My cousin Helen, who is in her 90s now, was in the Warsaw ghetto during World War II. She and a bunch of the girls in the ghetto had to do sewing each day. And if you were found with a book, it was an automatic death penalty. She had gotten hold of a copy of ‘Gone With the Wind’, and she would take three or four hours out of her sleeping time each night to read. And then, during the hour or so when they were sewing the next day, she would tell them all the story. These girls were risking certain death for a story. And when she told me that story herself, it actually made what I do feel more important. Because giving people stories is not a luxury. It’s actually one of the things that you live and die for.

A TEXT POST

Aang vs Korra

So I’ve been reading a lot about how people are comparing Korra to Aang and saying that Aang is the better of the two Avatar’s. I guess I can’t really say that the people stanning for Aang are wrong but I think there’s something to be said for Korra as a character that I’m not seeing said (and that could be because I’m just not following the right convos jsyk). 

Korra in my mind isn’t a fuck up for the sake of not trying. She’s naive. She mistakenly thinks that busting up some ‘bad guys’ are going to solve the problem. She mistakenly thinks that she’s going to be amazing at pro bending because she’s the avatar so of course she’d be awesome. She mistakenly thinks that joining the Task Force and busting up some Equalists is going to solve the problem of bending vs non-bending social issues. She mistakenly thinks Amon isn’t interested in fighting her at the statue. She mistakenly thinks that because she’s challenged Amon to a duel one on one, that he’s not going to show up with a bunch of people to jump her. She’s naive and she doesn’t think beyond the action.

Aangs wisdom lay in that he knew that you have to think BEYOND the current problem to the outcome and how it would effect things beyond the now and into the future. That idea alone is a core principal of pacifism. That doesn’t mean that Aang knew exactly what would happen as the outcome and sometimes he was quite surprised. 

Korra has a hard time looking beyond the problem at hand and to how her actions will change things in the long run. She doesn’t think that busting in on Equalists in training or beating up a Anti-Bender protester is only going to piss non benders off more. Korra doesn’t look beyond the action. She just acts.

She doesn’t think that Amon would show up with a bunch of Chi-Blockers to jump her, because she expects him to be an honorable fighter (I mean he gave those benders a chance to fight him alone before taking their bending away). She throws down the guys from the Triple Threat Triad without thinking of the safety of the people around her or the damages she’s going to inflict. It makes one wonder if she’s ever had to think of the safety of others when she was bending. 

Aang was awesome. He was adorable, bad ass and in a way almost perfect. He was for the most part a paragon of what was good and whole and just (which doesn’t mean he didn’t go through his rough patches). 

Korra is not Aang. Korra is a DEEPLY flawed character which I think makes her incredibly interesting to watch. My hope is that Korra will come into Aang’s circle of wisdom as we progress through the series, because lets face it, if she’s like this at the very beginning she’s going to change and it’s going to be pretty drastic. 

Storytelling at it’s core is a path of change and Korra’s path is going to turn her into quite a different person by the end of the series.